Associate Professor at MIT
Ramesh Raskar is an Associate Professor at MIT and is director of the Camera Culture group at MIT Media Lab. He was a Senior Research Scientist at MERL.
Before joining MIT, he invented techniques for pocket-projector based Augmented Reality as well as Computational Photography. These projects include Shader Lamps (projector-based AR), composite RFID (RFIG), multi-flash non-photorealistic camera for depth edge detection, locale-aware mobile projectors, high dynamic range video, image fusion for context enhancement and quadric transfer methods for multi-projector curved screen displays.
His current research interests span the fields of computational light transport, computational photography, inverse problems in imaging and human-computer interaction. Recent projects and inventions include transient imaging to look around a corner, a next generation CAT-Scan machine, imperceptible markers for motion capture (Prakash), long distance barcodes (Bokode), touch+hover 3D interaction displays (BiDi screen), low-cost eye care devices (Netra,Catra), new theoretical models to augment light fields (ALF) to represent wave phenomena and algebraic rank constraints for 3D displays(HR3D).
He is a recipient of TR100 award from Technology Review, 2004, Global Indus Technovator Award, top 20 Indian technology innovators worldwide, 2003, Alfred P. Sloan Research Fellowship award, 2009 and Darpa Young Faculty award, 2010. Other awards include Marr Prize honorable mention 2009, LAUNCH Health Innovation Award, presented by NASA, USAID, US State Dept and NIKE, 2010, Vodafone Wireless Innovation Award (first place), 2011. He has received four Mitsubishi Electric Invention Awards.
His work has appeared in NYTimes, CNN, BBC, NPR, Discovery Channel, NewScientist, TechnologyReview among others.
He holds over 50 US patents and is currently co-authoring a book on Computational Photography. [http://raskar.info]
Specialties: Computational Optometry, Cameras, Optics, Displays, Sensors, Medical Imaging, RFID, Computer Vision, Projector, Computer Graphics, Virtual Reality, Augmented Reality, Digital Photography, Computation Photography, Human Computer Interaction, Technology Transfer, Computational Light Transport, Imaging Ventures, Future of Imaging